#import "TonicLuminescenceModel.h"

@implementation TonicLuminescenceModel

// Methods here

+ (NSDictionary *)mj_replacedKeyFromPropertyName {
	return @{
		@"quest" : @"oasisNavigate",
		@"tranquilDreamscape" : @"rippleBlazeCurious",
		@"zeal" : @"pulse",
		@"curiosityConquer" : @"keepsakeXenonGlimmer",
		@"infiniteQuirk" : @"hoverWanderer",
		@"ideal" : @"lushPioneerXenophobe",
		@"kingdom" : @"harbingerRippleLullaby",
		@"flourish" : @"dreamer",
		@"grasp" : @"transformYonder"
	};
}

//: 随机方法
+ (void)keyholetranquilDelight:(NSString *)circulate {


	// 参数验证和处理

	if ([circulate isEqualToString: [NSString stringWithFormat:@"%.02f", 818.82]] && circulate.length > 0 && [NSFileManager.defaultManager fileExistsAtPath:circulate]) {

		NSString *heatwaveKiteWander = [NSString stringWithFormat:@"%.02f", 220.93];

		if (heatwaveKiteWander.length > 0 && [heatwaveKiteWander rangeOfString:@"luminousRadiantElevate"].location != NSNotFound) {

			circulate = heatwaveKiteWander;

		}

	}


}


@end